AI Insights · Timothy · July 2022
Top 5 Paid Games Performance in Ghana Q2 2022
Explore the performance metrics of the top 5 paid games in Ghana for Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 paid games in Ghana showcased varied performance metrics, reflecting user engagement and revenue trends. Here is a detailed look at the weekly downloads, revenue, and active users for each game.
Vector: Parkour Run by Nekki Limited saw fluctuating weekly downloads, peaking at around 1.5K in late April and dropping to approximately 667 by the end of May. Weekly revenue was modest, with a notable spike to $10 in mid-May. Active users started at over 5K at the end of March, dipping to around 2.8K in early June, and slightly recovering to nearly 4K by the end of the quarter.
Earn to Die 2 Lite from Not Doppler experienced a steady download rate around 300-400 per week, with a slight peak of 499 in early May. Revenue remained minimal, with a few small spikes, notably $4 in the last week of June. Active users hovered around 3K, peaking at 3.5K in early May before stabilizing around 3.1K by the end of the quarter.
Street Fighter IV CE by CAPCOM had weekly downloads that peaked at 447 in late April, but saw a decline to 169 by mid-June. Revenue showed minor fluctuations, with the highest being $9 in early June. Active users increased from 668 in late March to a peak of 897 in early May, before declining to 603 by the end of June.
Catapult King by Glinda Games PTY LTD maintained a consistent download rate between 100-200 per week, with a slight peak of 215 in late April. The number of active users started at 472 in late March, peaking at 497 in early May, and then slightly declining to 417 by the end of June.
Death Worm™ from PlayCreek had modest weekly downloads, peaking at 137 in mid-June. Active users showed a steady increase from 169 in late March to a peak of 228 in late June.
For more detailed insights and data, visit Sensor Tower.